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Portal turret gif
Portal turret gif






In the beta version of the game, the Disruptor was called Sonic Boom, and the Charge Combo was called Imploder. This should not be confused with the Sonic Boom, the Annihilator's Charge Combo. It is also strange that a charged shot will not activate a Light Portal shielded by a Safe Zone. It is interesting to note that the charged shot will destroy a War Wasp Hive, but will not dispatch the shell of a Brizgee under normal circumstances, both are destroyed by the use of a Missile. Its Charge Beam technique is called the Disruptor, which does not home in on targets, but offers a large blast radius and stuns enemies. Though it's an effective weapon against most enemies, it isn't as powerful as the Light and Dark Beams against Dark and Light enemies respectively. The beam is particularly useful in defeating the Emperor Ing, as it damages it in all of its phases. This capability is useful for making long fights against difficult Ing much shorter. These versions of Beacons and Crystals share their energized (powered by a shot from the Light Beam) counterparts' ability to damage Ing and other Dark-based creatures, while drawing them (powered by a shot from the Dark Beam) into the Safe Zone to be instantly vaporized. When fired at a Light Beacon or Light Crystal, the beam temporarily turns it into a Super Beacon or Super Crystal, respectively. When combined with the Echo Visor, the beam can interact with Echo Key Beam systems to open Echo Gates. The Annihilator Beam can activate either Portal type, and is able to open striped doors scattered around Aether, which are often shortcuts leading to certain expansions, though it cannot open purple or white hatches. This makes this beam extremely useful for taking down large hordes of small enemies, or firing barrages at more powerful foes while being able to dodge their attacks more easily. In the Metroid Prime 2: Echoes Multiplayer, it deals around five units of damage per shot. Normal shots have a homing effect: even without a lock-on, the attack will automatically home in on a nearby target. Its strength comes from its super-fast rate of fire, on par with that of the Power Beam, rather than its actual power level. The Annihilator Beam requires both Light and Dark Beam Ammo to function properly, and uses one of each per normal shot. When Samus Aran entered the Hive on her mission to recover Aether's planetary energy, she engaged and destroyed Quadraxis and claimed the Annihilator Beam as her prize. The Ing installed the weapon on the machine guarding the Ing Hive, Quadraxis, which used it as its signature attack of firing matter-antimatter blasts. The weapon was taken from Luminoth hands by the Ing at some point during the war, most likely as the spoils of A-Kul's defeat in the Sky Temple Grounds.








Portal turret gif